# 程序包的使用
com.amap.api.maps.model.particle

- 使用com.amap.api.maps.model.particle的程序包
  程序包 | 说明
  --- | ---
  com.amap.api.maps |
  com.amap.api.maps.model.particle |

- com.amap.api.maps使用的com.amap.api.maps.model.particle中的类
  类和说明
  ParticleOverlay 粒子效果，可以在地图上实现下雨、下雪和雾霾等天气效果，也可以通过开放的接口自定义 建议在`AMap.OnMapLoadedListener` 之后调用 Particle effects can simulate weather conditions like rain, snow, and haze on the map, and can also be customized through open APIs.
  ParticleOverlayOptions 粒子效果初始化属性控制 建议在`AMap.OnMapLoadedListener` 之后调用 Particle effect initialization property control It is recommended to call after `AMap.OnMapLoadedListener`

- com.amap.api.maps.model.particle使用的com.amap.api.maps.model.particle中的类
  类和说明
  ColorGenerate 颜色生成器基础类基类，具体使用时需要使用它的子类，颜色rgba Base class for color generator, you need to use its subclass for specific usage, color rgba
  ParticleEmissionModule 粒子系统分组,发射率，指定时间内发射多少个粒子，越多会越密集 但不会超过最大粒子数量 Particle system grouping, emission rate, specifies how many particles are emitted in a given time, the more the denser but will not exceed the maximum number of particles
  ParticleOverlayOptions 粒子效果初始化属性控制 建议在`AMap.OnMapLoadedListener` 之后调用 Particle effect initialization property control It is recommended to call after `AMap.OnMapLoadedListener`
  ParticleOverLifeModule 生命周期内的一些属性变化 速度变化 角度变化等等 Some attribute changes during the lifecycle Speed changes Angle changes, etc.
  ParticleShapeModule 发射器形状基类，具体使用时需要使用它的子类 Base class for emitter shapes, you need to use its subclasses in actual usage.
  RotationOverLife 旋转角度变化控制基类，具体使用时需要使用它的子类 Base class for rotation angle change control, which requires the use of its subclasses in practical applications
  SizeOverLife 缩放比例变化控制基类，具体使用时需要使用它的子类 Base class for zoom level change control, concrete implementations require its subclasses.
  VelocityGenerate 速度变化控制基类，具体使用时需要使用它的子类 Base class for speed variation control, concrete implementations require the use of its subclasses