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AutoSDK
500
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导航路线信息 更多...
Public 成员函数 | |
| NaviPath () | |
| NaviPath (NaviPathImpl control) | |
| void | setVecPaths (ArrayList< VariantPathWrap > value) |
| 设置VecPaths 更多... | |
| ArrayList< VariantPathWrap > | getVecPaths () |
| 获取VecPaths 更多... | |
| void | setType (int value) |
| 设置Type 更多... | |
| int | getType () |
| 获取Type 更多... | |
| void | setPoint (POIForRequest value) |
| 设置Point 更多... | |
| POIForRequest | getPoint () |
| 获取Point 更多... | |
| void | setStrategy (int value) |
| 设置Strategy 更多... | |
| int | getStrategy () |
| 获取Strategy 更多... | |
| void | setScene (@SceneFlagType.SceneFlagType1 int value) |
| 设置Scene 更多... | |
| .SceneFlagType1 int | getScene () |
| 获取Scene 更多... | |
| void | onDestroy () |
| synchronized void | delete () |
Protected 成员函数 | |
| NaviPath (long cPtr, boolean cMemoryOwn) | |
| NaviPathImpl | getControl () |
| void | unbind () |
| void | clean () |
导航路线信息
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| com.autonavi.gbl.guide.model.NaviPath.NaviPath | ( | ) |
| com.autonavi.gbl.guide.model.NaviPath.NaviPath | ( | NaviPathImpl | control | ) |
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| synchronized void com.autonavi.gbl.guide.model.NaviPath.delete | ( | ) |
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| POIForRequest com.autonavi.gbl.guide.model.NaviPath.getPoint | ( | ) |
获取Point
| .SceneFlagType1 int com.autonavi.gbl.guide.model.NaviPath.getScene | ( | ) |
获取Scene
| int com.autonavi.gbl.guide.model.NaviPath.getStrategy | ( | ) |
获取Strategy
| int com.autonavi.gbl.guide.model.NaviPath.getType | ( | ) |
获取Type
| ArrayList<VariantPathWrap> com.autonavi.gbl.guide.model.NaviPath.getVecPaths | ( | ) |
获取VecPaths
| void com.autonavi.gbl.guide.model.NaviPath.onDestroy | ( | ) |
| void com.autonavi.gbl.guide.model.NaviPath.setPoint | ( | POIForRequest | value | ) |
设置Point
| Point | 行程点 |
| void com.autonavi.gbl.guide.model.NaviPath.setScene | ( | @SceneFlagType.SceneFlagType1 int | value | ) |
设置Scene
| Scene | 特殊场景路线标识, 详见SceneFlagType |
| void com.autonavi.gbl.guide.model.NaviPath.setStrategy | ( | int | value | ) |
设置Strategy
| Strategy | 算路策略,可组合,0x00:无策略,0x01:避免收费,0x02:不走高速,0x04:高速优先,0x08:躲避拥堵,0F:大于此值认为数据无效,当做无策略处理 |
| void com.autonavi.gbl.guide.model.NaviPath.setType | ( | int | value | ) |
设置Type
| Type | 算路类型,详见RouteType, |
| void com.autonavi.gbl.guide.model.NaviPath.setVecPaths | ( | ArrayList< VariantPathWrap > | value | ) |
设置VecPaths
| VecPaths | 导航路线 |
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