#import <MATileOverlayRenderer.h>
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| (instancetype) | - initWithTileOverlay: |
| | 根据指定的tileOverlay生成将tiles显示在地图上的Renderer Generates a Renderer to display tiles on the map based on the specified tileOverlay More...
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| (void) | - reloadData |
| | 清除所有tile的缓存,并刷新overlay Clear the cache of all tiles and refresh the overlay More...
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| (GLuint strokeTextureID) | - __attribute |
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| (instancetype) | - initWithOverlay: |
| | 初始化并返回一个Overlay Renderer initialize and return an Overlay Renderer More...
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| (float *) | - getViewMatrix |
| | 获取当前地图view矩阵,数组长度为16,无需外界释放. 需要添加至地图后,才能获取有效矩阵数据,否则返回NULL Get the current map view matrix with an array length of 16, no external release required. Valid matrix data can only be obtained after adding to the map, otherwise returns NULL. More...
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| (float *) | - getProjectionMatrix |
| | 获取当前地图projection矩阵,数组长度为16,无需外界释放. 需要添加至地图后,才能获取有效矩阵数据,否则返回NULL Get the current map projection matrix with an array length of 16, no need for external release. Valid matrix data can only be obtained after adding it to the map, otherwise returns NULL. More...
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| (MAMapPoint) | - getOffsetPoint |
| | 获取当前地图中心点偏移,用以把地图坐标转换为gl坐标。需要添加到地图获取才有效。(since 5.1.0) Get the current map center offset to convert map coordinates to gl coordinates. It only takes effect when added to map acquisition (since 5.1.0) More...
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| (id< MTLRenderCommandEncoder >) | - getCommandEncoder |
| | 获取Metal渲染MTLRenderCommandEncoder对象。注意:打开地图MetalEnable时有效,否则为nil(since 7.9.0) Obtain the Metal rendering MTLRenderCommandEncoder object. Note: It is valid when MetalEnable is turned on for the map, otherwise it is nil.(since 7.9.0) More...
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| (CGFloat) | - getMapZoomLevel |
| | 获取当前地图缩放级别,需要添加到地图获取才有效。(since 5.1.0) Get the current map zoom level, which is only valid when added to the map(since 5.1.0) More...
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| (CGPoint) | - glPointForMapPoint: |
| | 将MAMapPoint转换为opengles可以直接使用的坐标 Convert MAMapPoint to coordinates that can be directly used by OpenGLES More...
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| (CGPoint *) | - glPointsForMapPoints:count: |
| | 批量将MAMapPoint转换为opengles可以直接使用的坐标 Batch convert MAMapPoint to coordinates that can be directly used by opengles More...
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| (CGFloat) | - glWidthForWindowWidth: |
| | 将屏幕尺寸转换为OpenGLES尺寸 Convert screen size to OpenGLES size More...
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| (void) | - glRender |
| | 绘制函数(子类需要重载来实现) Drawing function (subclasses need to override to implement) More...
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| (GLuint) | - loadTexture: |
| | 加载纹理图片. 注意:仅使用gles环境(since 5.1.0) Load texture image. Note: Only use gles environment (since 5.1.0) More...
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| (void) | - deleteTexture: |
| | 删除纹理. 注意:仅使用gles环境(since 5.1.0) Delete texture. Note: Only use in GLES environment(since 5.1.0) More...
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| (void) | - setNeedsUpdate |
| | 当关联overlay对象有更新时,调用此接口刷新. since 5.0.0 Call this interface to refresh when the associated overlay object is updated. since 5.0.0 More...
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此类是将MAOverlayRenderer中的覆盖tiles显示在地图上的Renderer This type of Renderer displays overlay tiles from MAOverlayRenderer on the map
◆ initWithTileOverlay:
| - (instancetype) initWithTileOverlay: |
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(MATileOverlay *) |
tileOverlay |
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根据指定的tileOverlay生成将tiles显示在地图上的Renderer Generates a Renderer to display tiles on the map based on the specified tileOverlay
- Parameters
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| tileOverlay | 制定了覆盖图片 Established overlay images |
- Returns
- 以tileOverlay新生成Renderer Newly generated Renderer with tileOverlay
◆ reloadData
清除所有tile的缓存,并刷新overlay Clear the cache of all tiles and refresh the overlay
◆ tileOverlay
覆盖在球面墨卡托投影上的图片tiles的数据源 Data source for image tiles covering the spherical Mercator projection
The documentation for this class was generated from the following file: