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高德地图SDK(导航)
V11.1.000
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#import <MAAnnotation.h>
Instance Methods | |
| (void) | - step: |
| 动画帧更新回调接口,实现者可在内部做更新处理,如更新coordinate. (since 4.5.0) Animation frame update callback interface, implementers can perform update processing internally, such as updating coordinates. (since 4.5.0) More... | |
| (BOOL) | - isAnimationFinished |
| 动画是否已完成. 通过此方法判断是否需要将动画annotation移出渲染执行过程。(since 4.5.0) Whether the animation has been completed. This method is used to determine whether the animation annotation needs to be removed from the rendering execution process.(since 4.5.0) More... | |
| (BOOL) | - shouldAnimationStart |
| 动画是否可以开始. 通过此方法判断是否需要将动画annotation加入渲染过程,已经start且尚未finish的动画标注才会调用step方法。(since 6.0.0) Whether the animation can start. This method determines whether the animation annotation needs to be added to the rendering process. Only animations that have started but not yet finished will call the step method.(since 6.0.0) More... | |
| (CLLocationDirection) | - rotateDegree |
| 动画更新时调用此接口,获取annotationView的旋转角度,不实现默认为0. (since 4.5.0) This interface is called when the animation is updated to get the rotation angle of the annotationView. If not implemented, it defaults to 0. (since 4.5.0) More... | |
支持动画需要实现的协议. since 4.5.0 Protocol that needs to be implemented to support animation. since 4.5.0
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required |
动画是否已完成. 通过此方法判断是否需要将动画annotation移出渲染执行过程。(since 4.5.0) Whether the animation has been completed. This method is used to determine whether the animation annotation needs to be removed from the rendering execution process.(since 4.5.0)
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optional |
动画更新时调用此接口,获取annotationView的旋转角度,不实现默认为0. (since 4.5.0) This interface is called when the animation is updated to get the rotation angle of the annotationView. If not implemented, it defaults to 0. (since 4.5.0)
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required |
动画是否可以开始. 通过此方法判断是否需要将动画annotation加入渲染过程,已经start且尚未finish的动画标注才会调用step方法。(since 6.0.0) Whether the animation can start. This method determines whether the animation annotation needs to be added to the rendering process. Only animations that have started but not yet finished will call the step method.(since 6.0.0)
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required |
动画帧更新回调接口,实现者可在内部做更新处理,如更新coordinate. (since 4.5.0) Animation frame update callback interface, implementers can perform update processing internally, such as updating coordinates. (since 4.5.0)
| timeDelta | 时间步长,单位秒 time step, unit seconds |