| 程序包 | 说明 |
|---|---|
| com.amap.api.maps | |
| com.amap.api.maps.model.particle |
| 类和说明 |
|---|
| ParticleOverlay
粒子效果,可以在地图上实现下雨、下雪和雾霾等天气效果,也可以通过开放的接口自定义
建议在
AMap.OnMapLoadedListener 之后调用
Particle effects can simulate weather conditions like rain, snow, and haze on the map, and can also be customized through open APIs. |
| ParticleOverlayOptions
粒子效果初始化属性控制
建议在 AMap.OnMapLoadedListener 之后调用
Particle effect initialization property control It is recommended to call after AMap.OnMapLoadedListener |
| 类和说明 |
|---|
| ColorGenerate
颜色生成器基础类基类,具体使用时需要使用它的子类,颜色rgba
Base class for color generator, you need to use its subclass for specific usage, color rgba |
| ParticleEmissionModule
粒子系统分组,发射率,指定时间内发射多少个粒子,越多会越密集
但不会超过最大粒子数量
Particle system grouping, emission rate, specifies how many particles are emitted in a given time, the more the denser but will not exceed the maximum number of particles |
| ParticleOverlayOptions
粒子效果初始化属性控制
建议在 AMap.OnMapLoadedListener 之后调用
Particle effect initialization property control It is recommended to call after AMap.OnMapLoadedListener |
| ParticleOverLifeModule
生命周期内的一些属性变化
速度变化
角度变化等等
Some attribute changes during the lifecycle Speed changes Angle changes, etc. |
| ParticleShapeModule
发射器形状基类,具体使用时需要使用它的子类
Base class for emitter shapes, you need to use its subclasses in actual usage. |
| RotationOverLife
旋转角度变化控制基类,具体使用时需要使用它的子类
Base class for rotation angle change control, which requires the use of its subclasses in practical applications |
| SizeOverLife
缩放比例变化控制基类,具体使用时需要使用它的子类
Base class for zoom level change control, concrete implementations require its subclasses. |
| VelocityGenerate
速度变化控制基类,具体使用时需要使用它的子类
Base class for speed variation control, concrete implementations require the use of its subclasses |