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| (MAAnnotationMoveAnimation *) | - addMoveAnimationWithKeyCoordinates:count:withDuration:withName:completeCallback: |
| | 添加移动动画, 第一个添加的动画以当前coordinate为起始点,沿传入的coordinates点移动,否则以上一个动画终点为起始点. since 4.5.0 Add a movement animation, the first added animation starts from the current coordinate and moves along the passed coordinates, otherwise it starts from the endpoint of the previous animation. since 4.5.0 More...
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| (MAAnnotationMoveAnimation *) | - addMoveAnimationWithKeyCoordinates:count:withDuration:withName:completeCallback:stepCallback: |
| | 添加移动动画, 第一个添加的动画以当前coordinate为起始点,沿传入的coordinates点移动,否则以上一个动画终点为起始点. since 5.4.0 Add a movement animation, the first added animation starts from the current coordinate and moves along the passed coordinates, otherwise it starts from the endpoint of the previous animation. since 5.4.0 More...
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| (NSArray< MAAnnotationMoveAnimation * > *) | - allMoveAnimations |
| | 获取所有未完成的移动动画, 返回数组内为MAAnnotationMoveAnimation对象. since 4.5.0 Retrieve all unfinished move animations, returning an array of MAAnnotationMoveAnimation objects. since 4.5.0 More...
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| (void) | - setNeedsStart |
| | 设置需要开始动画,自定义其他类型动画时需要调用. since 6.0.0 Settings require starting animation, which needs to be called when customizing other types of animations. since 6.0.0 More...
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| (CLLocationCoordinate2D) | - coordinate |
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| (MAMapRect) | - boundingMapRect |
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| (void) | - setCoordinate: |
| | 设置标注的坐标,在拖拽时会被调用. Set the coordinates of the annotation, which will be called during dragging More...
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| (void) | - step: |
| | 动画帧更新回调接口,实现者可在内部做更新处理,如更新coordinate. (since 4.5.0) Animation frame update callback interface, implementers can perform update processing internally, such as updating coordinates. (since 4.5.0) More...
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| (BOOL) | - isAnimationFinished |
| | 动画是否已完成. 通过此方法判断是否需要将动画annotation移出渲染执行过程。(since 4.5.0) Whether the animation has been completed. This method is used to determine whether the animation annotation needs to be removed from the rendering execution process.(since 4.5.0) More...
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| (BOOL) | - shouldAnimationStart |
| | 动画是否可以开始. 通过此方法判断是否需要将动画annotation加入渲染过程,已经start且尚未finish的动画标注才会调用step方法。(since 6.0.0) Whether the animation can start. This method determines whether the animation annotation needs to be added to the rendering process. Only animations that have started but not yet finished will call the step method.(since 6.0.0) More...
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| (CLLocationDirection) | - rotateDegree |
| | 动画更新时调用此接口,获取annotationView的旋转角度,不实现默认为0. (since 4.5.0) This interface is called when the animation is updated to get the rotation angle of the annotationView. If not implemented, it defaults to 0. (since 4.5.0) More...
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| NSString * | _title |
| | 标题 Title More...
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| NSString * | _subtitle |
| | 副标题 Subtitle More...
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| double | _altitude |
| | 海拔 Elevation More...
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定位信息类 Location Information Category